Product & Interaction Designer Resume




Title
Product & Interaction Designer

Primary Skills
Software product, user experience and interaction design

Location
US-CA-Walnut Creek (will consider relocating)

Posted
Dec-05-08

RESUME DETAILS
Expertise Overview
Design Skills
Design of visual graphical user interface screens, design specifications and interaction modeling for traditional application software, web based deployment and interactive entertainment titles.

Authoring Skills
Expert with:
? Adobe Products: Director, Flash, Photoshop, Fireworks; Microsoft Office, Apple Final Cut Express
Strong skills with:
? Adobe AfterEffects, Microsoft Office, Microsoft Visual Studio
? HTML, JavaScript, XML hand coding


Product and Interaction Design
Director of Interaction Design?Become, Inc. January 2007 to Present

Key Metrics:
? Increase of month visits from 1.1 Mil in Jan 2007 to 7.3 Mil in Nov 2008
? Company Annual Revenue from 3.8 Mil (2007) to 20 Mil (2008)
? Company valuation increase from 75 Mil (Jan 2007) to 178 Mil (Nov 2008)
? Two successful rounds of investments:
o 22 Million from TPG Investment Group
o 7 Million from EFF (European Founders Fund)

Key Deliverables:
? Owned visual design and interaction model for Become.com and its sister site, Exava.com
? Led and owned key site design initiatives geared toward yield optimization of site which resulted in increase revenue for Become, Become affiliated merchants while reducing percentage of clicks to ads resulting in a higher yield per page per user visit.
? Ideated and drove key differentiated user centric features which resulted in increase of traffic by [x fold]
? As member of senior management team assited efforts in increasing overall company metrics and raising essential funding to ensure long term company success.

Key Skills Required:
? User-centric Interaction and visual design.
? Usability testing and A/B/C multi-variant testing to ensure success of design changes before deploying
? Key member of executive management team participating in all executive level initiatives


Product Design?On contract at Microsoft Corp, Redmond, Washington; August 2005 to April 2006
Working with Vista Security
Title: Product Designer

Key Deliverables:
? Led graphical user interface design efforts to ensure user success for highly critical security based features. Drove extensive usability testing to ensure strong and successful design.
? Drove entire icon upgrade process. Created project schedule, led vendor artists and worked with Program Management and Development teams to ensure accurate and timely implementation

Key Skills Required:
? Strong graphical user interface and interaction
? Ability to plan and execute extensive usability testing
? Lead a team of vendor artist while ensuring quality, cost control and on-time delivery

Rapid Prototype and Interaction Design. ?On contract at Microsoft Corp, Redmond, Washington; April 2005 to August 2005
Working with Live Meeting Express
Title: Interactive Design Author

Key Deliverables:
? Designed and generated high fidelity, highly interactive Flash and Director based prototypes
? Worked closely with fellow designers and usability to perform usability testing
? Delivered robust product demo for successful executive review

Key Skills Required:
? Strong graphical user interface and interaction
? Expert authoring ability in Macromedia Director and Macromedia Flash
? Ability to plan and execute extensive usability testing


Developer Tools; Visual Studio 7.0. Microsoft Corp, Redmond, Washington; July 1998 to April 2005
Title: Product Designer / Interaction Designer

Key Deliverables:
? Led graphical user interface design efforts from conception to bug free implementation on multiple features simultaneously in a highly scheduled driven environment
? Developed robust prototypes for usability testing, design iteration
? Worked closely with entire development team to ensure solid cross feature integration
? Program Managed several feature areas; writing specs, driving development through design iteration, usability testing and ensuring bug free implementation.
? Authored visual specifications documents defining graphical user interface and interaction modeling

Key Skills Required:
? Strong graphical user interface and interaction for web based and desktop based products
? Ability to plan and execute extensive usability testing
? Excellent communication and writing skills



Encarta.com contracting at Microsoft Corp, Redmond, Washington; November 1996 to July 1998
Title: Interaction Designer

Key Deliverables:
? Assist in screen and interaction design for Microsoft Encarta and Microsoft Bookshelf online sites as well as CD-ROMs
? Developed interactivities and animations for Microsoft Encarta 98. Encarta 99, Bookshelf 99 and Virtual Globe CD-ROM titles

Key Skills Required:
? Strong graphical user interface and interaction for web based and desktop based products
? Expert skills in Macromedia Director
? Strong JavaScript and HTML/CSS coding skills


MSN contracting at Microsoft Corp, Redmond, Washington; April 1996 to November 1996
Title: Interaction Designer

Key Deliverables:
? Assist in screen and interaction design of entire line of model interactive advertisements
? Conducted extensive study with the University of Washington Loftus Lab on memory retention in interactive advertising.

Key Skills Required:
? Strong graphical user interface and interaction for web based products
? Expert skills in Macromedia Director
? Strong JavaScript and HTML/CSS coding skills



Digital Video Artist
Sting: All This Time Starwave, Corp Bellevue, Washington; March 1995 - April 1996
Title: Digital Video Designer

Key Deliverables:
? Responsible for all video integration into CD-ROM product; from initial capture to final integration of video into product.

Key Skills Required:
? Strong understanding of video integration into web and cd-rom based products
? Expert skills in Adobe AfterEffects and Adobe Premier



Peter Gabriel's EVE Starwave, Corp Bellevue, Washington; March 1995 - April 1996
Title: Digital Video Designer/Interaction Author

Key Deliverables:
? Responsible for all video capture, cleanup, and composition into digital landscape
? Responsible for successful coding of game play using proprietary authoring tool

Key Skills Required:
? Strong understanding of video integration into web and cd-rom based products
? Expert skills in Adobe AfterEffects and Adobe Premier
? Proficiency with in-house proprietary multimedia authoring language to assist in product assembly




Education
California Institute of the Arts The Art Institute of Seattle
Santa Clarita, Ca. Certificate in Desktop Publishing
B.F.A. In Film/Video September 1994
Emphasis on Production Techniques
and Narrative Structure
June 1988

Certifications
B.F.A. Film/Video Production CalArts 1988

CONTACT DETAILS

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