VP Business Development Resume




Title
VP Business Development

Primary Skills
Business Development

Location
US-NJ-Hackensack (will consider relocating)

Posted
May-16-09

RESUME DETAILS
BRANDED ENTERTAINMENT / MANAGEMENT / BUSINESS DEVELOPMENT

PROFILE:

Accomplished, results-driven, recognized industry expert with over 20+ years of combined management and design experience creating, marketing, and distributing interactive software generating over $100M in revenues.

Proven track record in creative project management, strategic planning, "out-of-box" thinking, business development, and brand and entertainment licensing with a keen ability to identify and leverage profitable opportunities.

Highly creative manager who thrives on delivering results, fostering teamwork with an exceptional leadership ability to motivate associates to exceed goals and sales beyond expectations.

EXPERIENCE:

Skyworks Technologies, Inc., Hackensack, NJ (2006 - Present)
Vice President, Business Development

Top 100 leading interactive agency/entertainment software developer.

* Managed all aspects of SmartPhone development and launched 16 Apps (iPhone/iPod touch) in less than three months development time which resulted in Top 100 placement and unprecedented revenue of over $100K+ per month.

* Integral member of executive management team instrumental in the acquisition of key investors and closing necessary financing. Generated and closed $1.4M in new client business within an unprecedented four months.

* Designed and produced highly creative interactive content across multiple product lines in a variety of genres for such leading brands and key clients as: Kraft, Miller Brewing Company, Discovery Channel, NESTLÉS, and ESPN, etc.

* Designed "best in class" immersive branded entertainment campaigns with integrated viral and social networking components for world leading brands, agencies, and media properties delivered via portals and micro-sites achieving client promotion and CRM objectives.

* Produced and co-designed content for online MMO project with a $12M+ budget involving over 40 game modules. Proven experience recruiting and motivating internal and external cross-functional business and technology teams.

* Developed strategic business plan outlining several business models with extensive P&L analysis; expanding product line to best capitalize on emerging technologies such as video game consoles, online games, and consumer electronics with 40% ROI projections.

Majesco Entertainment Company, Edison, NJ (2000 - 2006)
Vice President, Product Development & Licensing

Top video game publisher specializing in console and hand-held platforms.

* Significantly increased company profitability by $30M+. Acquired GBA Video tech resulting in additional $10M+ with such brands as Spongebob Squarepants and Pokemon.

* Managed department of 50+ internal/external creative and technical personnel and oversaw all aspects of development for a variety of game platforms.

* Integral member of executive management responsible for drafting strategic business plans and helping to secure key stakeholders and financing.

* Secured and nurtured relationships with A-List brands, Hollywood agents and talent for licensing and creation of branded products.

Morning Star Multimedia, Inc., Ridgewood, NJ (1995 - 2000)
Founder/President/Chief Executive Officer

Boutique software developer/publisher specializing in PC and hand-held products.

* Founded interactive multimedia developer/publisher, which was acquired as a wholly owned subsidiary of the Telegen Corporation. Responsible for creating and implementing the company's strategic position and overall creative vision.

* Identified, negotiated and acquired product licenses, development contracts, and new business opportunities with external publishing and distribution partners.

Absolute Entertainment, Inc., Upper Saddle River, NJ (1986 - 1995)
Co-Founder/Executive Vice President, Creative Development

Publically traded publisher of console and hand-held video game products.

* Co-founded company that developed over 100 marketed titles generating product retail sales of over $300M. Managed software studio of over 50+ creative and technical personnel.

* Key member of executive management instrumental in closing $12M+ IPO.

Activision, Inc., Mountain View, CA (1982 - 1986)
Senior Designer

First third-party publisher who pioneered the initial rise of the video game industry.

* Designed and created over 20+ titles for the Atari and Commodore gaming systems including Crackpots, Kung Fu Master, Ghostbusters and Game Maker.

Imaginative Systems Software, Inc., New Milford, NJ (1981 - 1982)
Co-Founder/Software Designer

Game development company specializing in early PC and toy development.

* Developed/co-designed 10 software titles compatible with the Atari 2600 video game system, Apple II and Commodore 64/128 including Donkey Kong which sold in excess of 4M units. Prototyped all hardware needs for custom software development.

AREAS OF EXPERTISE
* Apple iPhone / iPod Touch Apps
* New Business Development / Identifying Emerging Markets
* Online Experiential Marketing / Content Creation and Management / Digital Media
* Licensing & Business Development / New Product Development
* Interactive Software / Video Games / Casual Games / Advergames / Virtual Worlds / MMOG's

PROFICIENCIES
* Proficient in 4-bit, 8-bit and 16-bit microprocessor assembly languages
* Familiar with C++, Objective-C languages
* MS Office Suite including Project and Visio

DISTINCTIONS
* Represented by Creative Artists Agency (CAA) talent and literary agency
* Expert Witness (Gaming Industry)
* Society of Industry Leaders
* Technical consultant for Sony Pictures / Happy Madison's Grandma's Boy Feature Film

EDUCATION
Fairleigh Dickinson University, Teaneck, New Jersey
B.S. Degree in Computer Science

Certifications
See above

CONTACT DETAILS

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